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Mirrorwater Steamer

A varnished teak steamer with a red funnel slides across Ellergill Tarn, so still the fells stand upside down in it. Nobody needs a key to board, and once the jetty lamps glow its free-round multiplier climbs with every spin.

25 linesClimbing multiplierMedium volatilityOpen to everyoneCoin RTP 96.7%
Mirrorwater SteamerFive reels, 25 lines and a free-spin multiplier that only climbs
0 free spins · multiplier x2 · won 0
Balance100,000
Last win0
Spins here0
Best win0
250 
1
0 / 1,000 XP
Your spins
Virtual coins only. No cash value, no withdrawals, no in-app purchases.
About this world

Mirrorwater Steamer

Mirrorwater Steamer leaves from the little jetty below the farm, and Pennick keeps it lit all day so it is puffing before you have found the mooring. Brass deck bells, leaping trout and a blue skiff with crossed oars keep the small wins lapping in, while the Twin Mallards and the Teak Steamer itself carry the larger pays. The Helm Medallion wild steers in for any picture on the tarn save the Jetty Post Lamp. Any three lamps, wherever they land, light ten free spins on Funnel Rising, climbing from x2 to x4 by the fifth spin; four lamps light fifteen, five light twenty-two, and lamps that glow mid-crossing add more.

Funnel Rising. Through the free round the multiplier climbs and never drops: x2 on the first two free spins, x3 on the next two, then x4 from the fifth free spin until the round ends.

The honest part

Coins for play, never money

Free virtual coins are all this world uses. There is no real-money gambling, no win holds real-world value, and there are no in-app purchases. A random number generator settles every result, and no spin is swayed by the last.

Measured by running this page's own engine for 10,000,000 spins: coin RTP 96.7%, hit frequency 37.3%, free spins about once in 137 spins, a win of 10x your stake or more about once in 127 spins. Coin figures only — no money is staked or returned.

How to play

Mirrorwater Steamer in three steps

1

Wander down to the Ellergill jetty: the boiler is lit, coins are stacked by the mooring posts, and nobody asks you to sign anything.

2

Pick a stake and spin. The Helm Medallion wild steers in for any picture on a payline, the Jetty Post Lamp excepted.

3

Three lamps glowing anywhere cast off ten free spins on Funnel Rising, which climbs from x2 to x4; four lamps stretch the crossing to fifteen, five to twenty-two.

Who it suits

Walkers testing Wrayndale before Pennick hands them a gate key, plus anyone who likes an even crossing whose bonus gathers steam spin by spin.

What to expect

Paid spins bring a regular ripple of small wins from the bells and trout. The larger returns tend to come near the far shore of the free round, after the gauge has reached x4 and settled.

Symbol guide

What pays in Mirrorwater Steamer

Symbol on Pennick’s reel stripFive of it in a lineSame win as a share of your whole stake
Helm Medallion (wild)6,000× line bet240× your stake
Teak Steamer2,600× line bet104× your stake
Twin Mallards1,400× line bet56× your stake
Crossed-Oar Skiff850× line bet34× your stake
Wake-Leap Trout550× line bet22× your stake
Brass Deck Bell320× line bet12.8× your stake

The five card ranks (10 to A) pay the least. Three Jetty Post Lamps anywhere open the free round. Full values for three and four of a kind are in the paytable.

Questions

About Mirrorwater Steamer

No. The steamer takes everyone aboard; only the carriage siding and the scree slope ask for a free key.

Pennick carries them up the lane in his map case where they join the 100,000 starting coins Pennick loads into each new key.

No. Every rise holds, and from the fifth free spin onward each win is worth four times as much right to the final spin.

Today's missions

Four errands for Pennick

Missions refresh each day and count in any world. Doing them is up to you.

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Medium volatilityTumbling reels
18+ onlyFor adults over legal gambling age. Not directed at under-18s.
No real moneyNo real-money gambling is offered or promoted here.
No prizesNothing won has real-world value. Coins cannot be withdrawn.
No purchasesNo in-app purchases. Every coin is free.

Play for the fun of it, and stop when it stops being fun. Pick a time limit before you begin and take breaks along the way. If gambling of any sort is causing you problems, the National Gambling Helpline is free and confidential on 0808 8020 133, 24 hours a day, or try GamCare and BeGambleAware. Our responsible play policy says more.

18+

Every game in Tarnside Fellwalk is free social casino play, and none of it is real-money gambling.

Tarnside Fellwalk is open to adults aged 18 or over and to nobody else. The worlds run on virtual coins with no monetary value; they cannot be bought, sold, withdrawn or exchanged. Nowhere on the site will you meet a coin shop or a payment page, no prize of real-world value is on offer, and success here does not imply future success at real-money gambling.

No real moneyNo prizesNo in-app purchasesNo withdrawals18+ only

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